Add all 23 GoF design pattern implementations (2026-06-13)

This commit is contained in:
Ankur
2026-06-13 21:44:56 +05:30
commit a5beb61425
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package adapter;
/**
* Adapter Design Pattern — Runnable Demo
*
* Demonstrates wrapping an incompatible StripeClient behind
* the PaymentGateway interface your application expects.
*
* Run: javac adapter/*.java && java adapter.Main
* Article: https://ankurm.com/adapter-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Adapter Design Pattern Demo ===\n");
// --- Object Adapter: Stripe ---
System.out.println("-- Using Stripe via Adapter --");
StripeClient stripeClient = new StripeClient("sk_test_4eC39HqLyjWDarjtT1zdp7dc");
PaymentGateway stripeGateway = new StripePaymentAdapter(stripeClient);
OrderService orderService = new OrderService(stripeGateway);
orderService.processOrder("ORD-001", "cus_abc123", 99.99);
System.out.println("\n-- Testing refund --");
boolean refunded = stripeGateway.refund("ch_ORD-001", 99.99);
System.out.println("Refund issued: " + refunded);
// --- JDK Example: InputStreamReader as Adapter ---
System.out.println("\n-- JDK Adapter: InputStreamReader --");
// InputStreamReader adapts InputStream (byte-based) to Reader (char-based)
// The client (BufferedReader) only knows about Reader, not InputStream
System.out.println("InputStreamReader wraps System.in (InputStream) as a Reader.");
System.out.println("Your code reads chars; the adapter handles byte-to-char conversion.");
System.out.println("\n=== Demo complete ===");
}
}

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package adapter;
/**
* The Client — uses only the PaymentGateway interface.
* It has no idea whether it's talking to Stripe, PayPal, or Braintree.
* This is the point: the client is completely isolated from the vendor.
*/
public class OrderService {
private final PaymentGateway gateway;
// Receives a PaymentGateway — could be Stripe, PayPal, anything
public OrderService(PaymentGateway gateway) {
this.gateway = gateway;
}
public void processOrder(String orderId, String customerId, double total) {
System.out.printf("%nProcessing order %s for customer %s, total: $%.2f%n",
orderId, customerId, total);
boolean charged = gateway.charge(customerId, total, "USD");
if (charged) {
System.out.println("Payment accepted. Order confirmed.");
String status = gateway.getStatus("ch_" + orderId);
System.out.println("Transaction status: " + status);
} else {
System.out.println("Payment failed. Order rejected.");
}
}
}

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package adapter;
/**
* The Target interface — what YOUR application's code expects.
* Every payment gateway in your system must implement this.
* Written to handle modern async-style payment flows.
*/
public interface PaymentGateway {
boolean charge(String customerId, double amount, String currency);
boolean refund(String transactionId, double amount);
String getStatus(String transactionId);
}

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# Adapter Design Pattern — Java Example
**Pattern:** Structural → Adapter
**Article:** https://ankurm.com/adapter-design-pattern-java/
## What this example shows
Wraps a third-party `StripeClient` (with its own API) behind a `PaymentGateway` interface that your application code expects. The `OrderService` client never touches `StripeClient` directly — it only sees `PaymentGateway`. Swapping payment providers requires changing one line.
## How to run
```bash
# From this folder:
javac adapter/*.java
java adapter.Main
```
Requires Java 11+.
## Files
| File | Role |
|---|---|
| `PaymentGateway.java` | Target interface (what your app expects) |
| `StripeClient.java` | Adaptee (third-party SDK you can't modify) |
| `StripePaymentAdapter.java` | Adapter (bridges the two) |
| `OrderService.java` | Client (only uses PaymentGateway) |
| `Main.java` | Demo entry point |
## See Also
- Full article: https://ankurm.com/adapter-design-pattern-java/
- All design patterns: https://ankurm.com/design-patterns-java/

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package adapter;
/**
* The Adaptee — a third-party payment SDK with a completely different interface.
* Imagine this is Stripe's actual SDK: you cannot modify this class,
* and it doesn't implement PaymentGateway.
*
* In real projects, this would be a JAR you depend on.
*/
public class StripeClient {
private final String apiKey;
public StripeClient(String apiKey) {
this.apiKey = apiKey;
System.out.println("[Stripe] Initialized with key: " + apiKey.substring(0, 8) + "...");
}
// Stripe uses cents, not decimal amounts
public StripeChargeResult createCharge(String customerId, long amountInCents, String currency) {
System.out.printf("[Stripe] Charging customer=%s, amount=%d cents, currency=%s%n",
customerId, amountInCents, currency);
// Simulate success
return new StripeChargeResult("ch_" + System.currentTimeMillis(), true, null);
}
// Stripe's refund method takes a charge ID and uses different naming
public boolean issueRefund(String chargeId, long amountInCents) {
System.out.printf("[Stripe] Refunding charge=%s, amount=%d cents%n", chargeId, amountInCents);
return true;
}
// Stripe uses 'retrieve' not 'getStatus', and returns an object
public StripeChargeResult retrieveCharge(String chargeId) {
System.out.printf("[Stripe] Retrieving charge=%s%n", chargeId);
return new StripeChargeResult(chargeId, true, "succeeded");
}
// Stripe-specific result object — nothing in common with your domain
public static class StripeChargeResult {
public final String chargeId;
public final boolean success;
public final String status;
public StripeChargeResult(String chargeId, boolean success, String status) {
this.chargeId = chargeId;
this.success = success;
this.status = status;
}
}
}

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package adapter;
/**
* The Adapter — bridges StripeClient (Adaptee) to PaymentGateway (Target).
*
* This is the Object Adapter variant: it holds a StripeClient instance
* via composition (not inheritance), so it can adapt any StripeClient
* including subclasses.
*
* The key responsibility: translate YOUR interface's methods into
* calls that Stripe understands — data conversion included.
*/
public class StripePaymentAdapter implements PaymentGateway {
private final StripeClient stripe;
public StripePaymentAdapter(StripeClient stripe) {
this.stripe = stripe;
}
@Override
public boolean charge(String customerId, double amount, String currency) {
// Translation: your code uses decimal dollars; Stripe wants integer cents
long amountInCents = Math.round(amount * 100);
StripeClient.StripeChargeResult result =
stripe.createCharge(customerId, amountInCents, currency.toLowerCase());
return result.success;
}
@Override
public boolean refund(String transactionId, double amount) {
// Translation: your "transactionId" is Stripe's "chargeId"
long amountInCents = Math.round(amount * 100);
return stripe.issueRefund(transactionId, amountInCents);
}
@Override
public String getStatus(String transactionId) {
// Translation: map Stripe's object to your simple status string
StripeClient.StripeChargeResult result = stripe.retrieveCharge(transactionId);
if (!result.success) return "FAILED";
return result.status != null ? result.status.toUpperCase() : "UNKNOWN";
}
}

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package bridge;
/**
* Refined Abstraction — extends RemoteControl with extra features.
* This is how you vary the "abstraction" side independently of the
* "implementation" side. Both TV and Radio work with this remote,
* even though they know nothing about it.
*/
public class AdvancedRemote extends RemoteControl {
public AdvancedRemote(Device device) {
super(device);
}
// Extra feature not in the basic remote
public void mute() {
System.out.println(" Muting " + device.getName());
device.setVolume(0);
}
public void jumpToChannel(int channel) {
System.out.println(" Jumping to channel " + channel);
device.setChannel(channel);
}
}

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package bridge;
/**
* Implementor interface — the "implementation" side of the bridge.
* This is what the Abstraction delegates its real work to.
* TV, Radio, SmartSpeaker etc. all implement this.
*/
public interface Device {
boolean isEnabled();
void enable();
void disable();
int getVolume();
void setVolume(int percent);
int getChannel();
void setChannel(int channel);
String getName();
}

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package bridge;
/**
* Bridge Design Pattern — Runnable Demo
*
* Shows how remotes (abstraction) and devices (implementation)
* can vary independently. 4 combinations from 2+2 classes,
* not 4 hard-coded classes.
*
* Run: javac bridge/*.java && java bridge.Main
* Article: https://ankurm.com/bridge-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Bridge Design Pattern Demo ===\n");
// Combination 1: Basic Remote + TV
System.out.println("-- Basic Remote controlling TV --");
RemoteControl remote1 = new RemoteControl(new TV());
remote1.togglePower();
remote1.volumeUp();
remote1.channelUp();
System.out.println();
// Combination 2: Advanced Remote + Radio
System.out.println("-- Advanced Remote controlling Radio --");
AdvancedRemote remote2 = new AdvancedRemote(new Radio());
remote2.togglePower();
remote2.volumeUp();
remote2.mute();
remote2.jumpToChannel(91);
System.out.println();
// Combination 3: Advanced Remote + TV (no new classes needed)
System.out.println("-- Advanced Remote controlling TV --");
AdvancedRemote remote3 = new AdvancedRemote(new TV());
remote3.togglePower();
remote3.jumpToChannel(5);
remote3.mute();
System.out.println("\n=== Demo complete ===");
System.out.println("3 different remote+device combinations, 0 new classes needed.");
}
}

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# Bridge Design Pattern — Java Example
**Pattern:** Structural → Bridge
**Article:** https://ankurm.com/bridge-design-pattern-java/
## What this example shows
Decouples remote controls (Abstraction) from devices (Implementation). A basic remote and an advanced remote each work with any device (TV, Radio) without creating N×M subclasses.
## How to run
```bash
javac bridge/*.java
java bridge.Main
```
Requires Java 11+.
## Files
| File | Role |
|---|---|
| `Device.java` | Implementor interface |
| `TV.java` / `Radio.java` | Concrete Implementors |
| `RemoteControl.java` | Abstraction (holds Device bridge) |
| `AdvancedRemote.java` | Refined Abstraction |
| `Main.java` | Demo entry point |
Article: https://ankurm.com/bridge-design-pattern-java/
All patterns: https://ankurm.com/design-patterns-java/

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package bridge;
/**
* Concrete Implementor — a radio.
* Same Device interface, completely different internal behaviour.
*/
public class Radio implements Device {
private boolean on = false;
private int volume = 20;
private int channel = 1; // FM frequency index simplified
@Override public boolean isEnabled() { return on; }
@Override public void enable() { on = true; System.out.println(" [Radio] Powered ON"); }
@Override public void disable() { on = false; System.out.println(" [Radio] Powered OFF"); }
@Override
public int getVolume() { return volume; }
@Override
public void setVolume(int percent) {
this.volume = Math.max(0, Math.min(100, percent));
System.out.println(" [Radio] Volume set to " + this.volume);
}
@Override public int getChannel() { return channel; }
@Override public void setChannel(int ch) { this.channel = ch; System.out.println(" [Radio] Frequency -> " + ch); }
@Override public String getName() { return "JBL Radio"; }
}

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package bridge;
/**
* Abstraction — the remote control. It holds a reference to a Device
* (the "bridge") and delegates all real work to it.
*
* The key: RemoteControl doesn't care whether it talks to a TV or Radio.
* It holds a Device and calls Device methods. That's the bridge.
*/
public class RemoteControl {
// The bridge — link from Abstraction to Implementation
protected Device device;
public RemoteControl(Device device) {
this.device = device;
System.out.println("Remote paired with: " + device.getName());
}
public void togglePower() {
if (device.isEnabled()) {
device.disable();
} else {
device.enable();
}
}
public void volumeUp() { device.setVolume(device.getVolume() + 10); }
public void volumeDown() { device.setVolume(device.getVolume() - 10); }
public void channelUp() { device.setChannel(device.getChannel() + 1); }
public void channelDown() { device.setChannel(device.getChannel() - 1); }
}

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package bridge;
/**
* Concrete Implementor — a television.
* Contains device-specific logic for a TV.
*/
public class TV implements Device {
private boolean on = false;
private int volume = 30;
private int channel = 1;
@Override public boolean isEnabled() { return on; }
@Override public void enable() { on = true; System.out.println(" [TV] Powered ON"); }
@Override public void disable() { on = false; System.out.println(" [TV] Powered OFF"); }
@Override
public int getVolume() { return volume; }
@Override
public void setVolume(int percent) {
this.volume = Math.max(0, Math.min(100, percent));
System.out.println(" [TV] Volume set to " + this.volume);
}
@Override public int getChannel() { return channel; }
@Override public void setChannel(int ch) { this.channel = ch; System.out.println(" [TV] Channel -> " + ch); }
@Override public String getName() { return "Samsung TV"; }
}

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package composite;
import java.util.ArrayList;
import java.util.List;
/**
* Composite — a directory that can hold both Files (leaves)
* and other Directories (composites).
*
* getSize() is recursive: it asks each child for its size and sums them.
* The caller doesn't care whether a child is a File or Directory —
* both implement FileSystemItem and answer getSize().
*
* This is the power of Composite: uniform treatment of simple and complex.
*/
public class Directory implements FileSystemItem {
private final String name;
private final List<FileSystemItem> children = new ArrayList<>();
public Directory(String name) {
this.name = name;
}
public Directory add(FileSystemItem item) {
children.add(item);
return this; // fluent API for easy nesting
}
public void remove(FileSystemItem item) {
children.remove(item);
}
@Override
public String getName() { return name; }
@Override
public long getSize() {
// Recursion: each child knows its own size.
// Files return their bytes; directories sum their children.
return children.stream()
.mapToLong(FileSystemItem::getSize)
.sum();
}
@Override
public void print(String indent) {
System.out.printf("%s[DIR] %s/ (%,d bytes total)%n", indent, name, getSize());
for (FileSystemItem child : children) {
child.print(indent + " "); // recurse with deeper indent
}
}
}

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package composite;
/**
* Leaf — a single file. It has no children.
* getSize() returns its own size. print() shows its name.
*
* Notice: the File has no knowledge of directories or nesting.
* It just knows its own name and size.
*/
public class File implements FileSystemItem {
private final String name;
private final long size;
public File(String name, long sizeBytes) {
this.name = name;
this.size = sizeBytes;
}
@Override public String getName() { return name; }
@Override public long getSize() { return size; }
@Override
public void print(String indent) {
System.out.printf("%s[FILE] %s (%,d bytes)%n", indent, name, size);
}
}

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package composite;
/**
* Component interface — the common contract for BOTH files (leaves)
* and directories (composites). Clients work through this interface
* and never need to know which they're dealing with.
*/
public interface FileSystemItem {
String getName();
long getSize(); // total size in bytes (recursive for directories)
void print(String indent); // display the tree
}

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package composite;
/**
* Composite Design Pattern — Runnable Demo
*
* Builds a file system tree with nested directories and files.
* Demonstrates that getSize() and print() work uniformly on
* leaves (File) and composites (Directory) without any instanceof checks.
*
* Run: javac composite/*.java && java composite.Main
* Article: https://ankurm.com/composite-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Composite Design Pattern Demo ===\n");
// Build a file system tree
Directory root = new Directory("project");
Directory src = new Directory("src");
Directory main = new Directory("main");
main.add(new File("App.java", 4_200))
.add(new File("Config.java", 1_800))
.add(new File("Application.yml", 3_100));
Directory test = new Directory("test");
test.add(new File("AppTest.java", 2_600))
.add(new File("ConfigTest.java", 1_200));
src.add(main).add(test);
Directory resources = new Directory("resources");
resources.add(new File("application.yml", 1_500))
.add(new File("logback.xml", 900))
.add(new File("banner.txt", 200));
root.add(src)
.add(resources)
.add(new File("pom.xml", 8_400))
.add(new File("README.md", 2_100));
// Print entire tree — recursion happens automatically
System.out.println("File system tree:");
root.print("");
System.out.printf("%nTotal project size: %,d bytes%n", root.getSize());
// Client treats File and Directory identically
System.out.println("\n-- Treating File and Directory uniformly --");
FileSystemItem[] items = { new File("standalone.txt", 500), src };
for (FileSystemItem item : items) {
System.out.printf("%s -> size: %,d bytes%n", item.getName(), item.getSize());
}
System.out.println("\n=== Demo complete ===");
}
}

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package decorator;
/**
* Decorator Design Pattern — Runnable Demo
*
* Shows how text processors can be stacked like Java IO streams.
* Each decorator adds one behaviour; the order of wrapping matters.
*
* Run: javac decorator/*.java && java decorator.Main
* Article: https://ankurm.com/decorator-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Decorator Design Pattern Demo ===\n");
String input = " hello world, badword is here ";
System.out.println("Input: \"" + input + "\"");
System.out.println();
// Stack 1: just trim
TextProcessor trimOnly = new TrimDecorator(new PlainTextProcessor());
System.out.println("Trim only: \"" + trimOnly.process(input) + "\"");
// Stack 2: trim, then upper case
TextProcessor trimThenUpper =
new UpperCaseDecorator(
new TrimDecorator(
new PlainTextProcessor()));
System.out.println("Trim + UpperCase: \"" + trimThenUpper.process(input) + "\"");
// Stack 3: trim, filter profanity, then upper case
TextProcessor full =
new UpperCaseDecorator(
new ProfanityFilterDecorator(
new TrimDecorator(
new PlainTextProcessor())));
System.out.println("Trim + Filter + Upper: \"" + full.process(input) + "\"");
// Stack 4: different order — filter then trim (order matters!)
TextProcessor filterFirst =
new TrimDecorator(
new ProfanityFilterDecorator(
new PlainTextProcessor()));
System.out.println("Filter + Trim: \"" + filterFirst.process(input) + "\"");
System.out.println();
System.out.println("JDK parallel: new BufferedReader(new InputStreamReader(socket.getInputStream()))");
System.out.println("Same pattern: each wrapper adds one behaviour, order matters.");
System.out.println("\n=== Demo complete ===");
}
}

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package decorator;
/**
* Concrete Component — the base object being decorated.
* Does nothing special: just returns the text as-is.
* All decorators wrap this (or other decorators on top of it).
*/
public class PlainTextProcessor implements TextProcessor {
@Override
public String process(String text) {
return text; // base: no transformation
}
}

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package decorator;
/** Concrete Decorator 3: replaces bad words with asterisks. */
public class ProfanityFilterDecorator extends TextDecorator {
private static final String[] BAD_WORDS = {"badword", "spam"};
public ProfanityFilterDecorator(TextProcessor wrapped) {
super(wrapped);
}
@Override
public String process(String text) {
String result = super.process(text);
for (String word : BAD_WORDS) {
result = result.replaceAll("(?i)" + word, "*".repeat(word.length()));
}
return result;
}
}

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package decorator;
/**
* Base Decorator — holds a reference to the wrapped TextProcessor.
* All concrete decorators extend this instead of implementing
* TextProcessor directly. This avoids repeating the delegation
* boilerplate in every decorator.
*
* Crucially: it delegates to the wrapped processor first,
* then applies its own transformation to the result.
*/
public abstract class TextDecorator implements TextProcessor {
protected final TextProcessor wrapped;
protected TextDecorator(TextProcessor wrapped) {
this.wrapped = wrapped;
}
@Override
public String process(String text) {
// Delegate to the wrapped processor first, then let subclass apply its transform
return wrapped.process(text);
}
}

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package decorator;
/**
* Component interface — defines what all text processors do.
* Both the concrete processor AND all decorators implement this.
* This is what makes them stackable.
*/
public interface TextProcessor {
String process(String text);
}

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package decorator;
/** Concrete Decorator 2: trims leading/trailing whitespace. */
public class TrimDecorator extends TextDecorator {
public TrimDecorator(TextProcessor wrapped) {
super(wrapped);
}
@Override
public String process(String text) {
return super.process(text).trim();
}
}

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package decorator;
/** Concrete Decorator 1: converts all text to upper case. */
public class UpperCaseDecorator extends TextDecorator {
public UpperCaseDecorator(TextProcessor wrapped) {
super(wrapped);
}
@Override
public String process(String text) {
// Get the result from whatever is below us in the stack,
// then apply OUR transformation on top of it.
return super.process(text).toUpperCase();
}
}

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package facade;
/**
* Facade Design Pattern — Runnable Demo
*
* Demonstrates reducing a complex video conversion subsystem
* to a single method call via a Facade.
*
* Run: javac facade/*.java && java facade.Main
* Article: https://ankurm.com/facade-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Facade Design Pattern Demo ===\n");
VideoConversionFacade converter = new VideoConversionFacade();
System.out.println("-- Client: just one method call --");
String result1 = converter.convertVideo("holiday.ogg", "mp4");
System.out.println("Output: " + result1);
System.out.println();
String result2 = converter.convertVideo("presentation.mp4", "ogg");
System.out.println("Output: " + result2);
System.out.println("\nClient code: 1 line. Subsystem: 6 classes. Facade hides the complexity.");
System.out.println("\n=== Demo complete ===");
}
}

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package facade;
/**
* Complex subsystem classes — these are what the Facade hides.
* Each class has its own complex API; clients shouldn't need to know all of them.
*/
class VideoFile {
private final String filename;
private final String codecType;
VideoFile(String filename) {
this(filename, filename.endsWith(".mp4") ? "mpeg4" : "ogg");
}
VideoFile(String filename, String codec) {
this.filename = filename;
this.codecType = codec;
System.out.println(" VideoFile: " + filename + " [codec: " + codecType + "]");
}
public String getFilename() { return filename; }
public String getCodecType() { return codecType; }
}
interface Codec { String getName(); }
class MPEG4CompressionCodec implements Codec {
@Override public String getName() { return "mpeg4"; }
}
class OggCompressionCodec implements Codec {
@Override public String getName() { return "ogg"; }
}
class CodecFactory {
static Codec extract(VideoFile file) {
System.out.println(" CodecFactory: extracting codec from " + file.getFilename());
if ("mpeg4".equals(file.getCodecType())) return new MPEG4CompressionCodec();
return new OggCompressionCodec();
}
}
class BitrateReader {
static VideoFile read(VideoFile file, Codec codec) {
System.out.println(" BitrateReader: reading " + file.getFilename()
+ " with codec " + codec.getName());
return new VideoFile(file.getFilename());
}
static VideoFile convert(VideoFile buffer, Codec codec) {
System.out.println(" BitrateReader: converting to " + codec.getName());
return new VideoFile(buffer.getFilename());
}
}
class AudioMixer {
static VideoFile fix(VideoFile result) {
System.out.println(" AudioMixer: fixing audio tracks");
return new VideoFile(result.getFilename());
}
}

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package facade;
/**
* Facade — the single, simple entry point to a complex video subsystem.
*
* Without this class, clients need to know about CodecFactory,
* BitrateReader, AudioMixer, and VideoFile — 4 classes, dozens of methods.
* The facade reduces that to ONE method call.
*
* The subsystem classes still exist and can be used directly
* by advanced users who need fine-grained control.
*/
public class VideoConversionFacade {
public String convertVideo(String inputFile, String targetFormat) {
System.out.println("VideoConversionFacade: starting conversion of " + inputFile);
// Step 1: open the file and detect codec
VideoFile file = new VideoFile(inputFile);
Codec sourceCodec = CodecFactory.extract(file);
// Step 2: prepare destination codec
Codec destCodec;
if ("mp4".equals(targetFormat)) {
destCodec = new MPEG4CompressionCodec();
} else {
destCodec = new OggCompressionCodec();
}
// Step 3: read, mix audio, encode
VideoFile buffer = BitrateReader.read(file, sourceCodec);
VideoFile intermediateResult = BitrateReader.convert(buffer, destCodec);
VideoFile result = AudioMixer.fix(intermediateResult);
String outputFilename = inputFile.replaceAll("\\.[^.]+$", "." + targetFormat);
System.out.println("VideoConversionFacade: conversion complete -> " + outputFilename);
return outputFilename;
}
}

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package flyweight;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/**
* Flyweight Design Pattern — Runnable Demo
*
* Creates 1000 trees of only 3 species. Without Flyweight: 1000 TreeType
* objects. With Flyweight: 3 TreeType objects (one per species), shared.
*
* Run: javac flyweight/*.java && java flyweight.Main
* Article: https://ankurm.com/flyweight-design-pattern-java/
*/
public class Main {
public static void main(String[] args) {
System.out.println("=== Flyweight Design Pattern Demo ===\n");
List<Tree> forest = new ArrayList<>();
Random rnd = new Random(42);
String[][] treeSpecs = {
{"Oak", "dark-green", "rough-bark"},
{"Pine", "blue-green", "needle-texture"},
{"Birch","light-green","smooth-white-bark"}
};
System.out.println("Creating 1,000 trees (only 3 TreeType objects should be created):");
for (int i = 0; i < 1000; i++) {
String[] spec = treeSpecs[i % 3];
TreeType type = TreeFactory.getTreeType(spec[0], spec[1], spec[2]);
forest.add(new Tree(rnd.nextInt(800), rnd.nextInt(600), type));
}
System.out.println("\nForest created. Drawing first 5 trees:");
for (int i = 0; i < 5; i++) {
forest.get(i).draw();
}
System.out.println("\n--- Memory summary ---");
System.out.println("Trees in forest : " + forest.size());
System.out.println("Unique TreeType objects in pool: " + TreeFactory.getPoolSize());
System.out.println("Without Flyweight : 1,000 TreeType objects");
System.out.println("With Flyweight : " + TreeFactory.getPoolSize() + " TreeType objects shared");
System.out.println("\n=== Demo complete ===");
}
}

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package flyweight;
/**
* Context — stores the UNIQUE (extrinsic) state for each tree instance.
* This is NOT the flyweight itself; it's the lightweight object that
* holds position data and delegates rendering to a shared TreeType.
*
* 10,000 Tree objects × (x:4 bytes + y:4 bytes + reference:8 bytes) = ~160 KB
* vs.
* 10,000 Tree objects × (name + color + texture + x + y) = potentially MBs
*/
public class Tree {
// Extrinsic (unique) state — different per tree
private final int x;
private final int y;
// Reference to the SHARED flyweight
private final TreeType type;
public Tree(int x, int y, TreeType type) {
this.x = x;
this.y = y;
this.type = type;
}
public void draw() {
// Passes extrinsic state (position) into the shared flyweight
type.draw(x, y);
}
}

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package flyweight;
import java.util.HashMap;
import java.util.Map;
/**
* Flyweight Factory — the cache that ensures each unique TreeType
* is only created once, no matter how many trees use it.
*
* This is the piece that makes Flyweight work:
* it intercepts creation requests and returns an existing
* shared instance if one already exists.
*/
public class TreeFactory {
// The pool of shared flyweights
private static final Map<String, TreeType> treeTypes = new HashMap<>();
public static TreeType getTreeType(String name, String color, String texture) {
String key = name + "_" + color + "_" + texture;
// Only create a new TreeType if we haven't seen this combination before
return treeTypes.computeIfAbsent(key, k -> new TreeType(name, color, texture));
}
public static int getPoolSize() {
return treeTypes.size();
}
}

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package flyweight;
/**
* Flyweight — holds the SHARED (intrinsic) state.
* TreeType is shared between all trees of the same species.
*
* If you have 10,000 oak trees, there's ONE OakType object in memory.
* Each individual tree only stores its unique position (extrinsic state).
*/
public class TreeType {
// Intrinsic (shared) state — same for all trees of this species
private final String name;
private final String color;
private final String texture; // imagine a large texture bitmap here
public TreeType(String name, String color, String texture) {
this.name = name;
this.color = color;
this.texture = texture;
System.out.println(" [TreeType created: " + name + "]"); // see how few are created
}
// Extrinsic state (x, y) is passed IN at render time — NOT stored here
public void draw(int x, int y) {
System.out.printf(" Drawing %s tree [%s/%s] at (%d, %d)%n",
name, color, texture, x, y);
}
}

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package proxy;
/**
* Subject interface — defines what both the real object and proxy expose.
* Clients depend on this, not on the concrete class.
*/
public interface DatabaseConnection {
void connect();
String executeQuery(String sql);
void disconnect();
}

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package proxy;
/**
* Virtual Proxy — delays creating the RealDatabaseConnection until
* the first actual query is made. If no query is ever made (e.g.,
* the service is initialized but never used in this request),
* the expensive connection is never opened.
*
* This is exactly how Hibernate proxies work: entities are not
* loaded from the database until you access a field on them.
*/
public class LazyConnectionProxy implements DatabaseConnection {
private final String url;
private RealDatabaseConnection real; // null until first use
public LazyConnectionProxy(String url) {
this.url = url;
System.out.println("[Proxy] Created for " + url + " (real connection NOT opened yet)");
}
// Lazy initialization — create and connect only on first real need
private void initIfNeeded() {
if (real == null) {
System.out.println("[Proxy] First access — initializing real connection...");
real = new RealDatabaseConnection(url);
real.connect();
}
}
@Override
public void connect() {
// Proxy absorbs the connect() call — real connection opened lazily
System.out.println("[Proxy] connect() called — deferring to first query");
}
@Override
public String executeQuery(String sql) {
initIfNeeded(); // NOW we actually need the connection
return real.executeQuery(sql);
}
@Override
public void disconnect() {
if (real != null) {
real.disconnect();
real = null;
} else {
System.out.println("[Proxy] disconnect() called but connection was never opened");
}
}
}

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package proxy;
import java.time.Instant;
/**
* Logging Proxy — adds timing and audit logging around every query
* without touching RealDatabaseConnection or any of its callers.
*
* This is the "cross-cutting concern" use case of Proxy,
* the same mechanism behind Spring AOP's @Around advice.
*/
public class LoggingProxy implements DatabaseConnection {
private final DatabaseConnection target;
public LoggingProxy(DatabaseConnection target) {
this.target = target;
}
@Override
public void connect() {
System.out.println("[Log] connect() at " + Instant.now());
target.connect();
}
@Override
public String executeQuery(String sql) {
long start = System.currentTimeMillis();
System.out.println("[Log] QUERY START: " + sql);
String result = target.executeQuery(sql);
long elapsed = System.currentTimeMillis() - start;
System.out.println("[Log] QUERY END: " + elapsed + "ms | result: " + result);
return result;
}
@Override
public void disconnect() {
System.out.println("[Log] disconnect() at " + Instant.now());
target.disconnect();
}
}

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package proxy;
/**
* Proxy Design Pattern — Runnable Demo
*
* Shows two proxy types:
* 1. Virtual Proxy (lazy connection)
* 2. Logging Proxy (cross-cutting concern)
* 3. Proxy chaining (both together)
*
* Run: javac proxy/*.java && java proxy.Main
* Article: https://ankurm.com/proxy-design-pattern-java/
*/
public class Main {
public static void main(String[] args) throws InterruptedException {
System.out.println("=== Proxy Design Pattern Demo ===\n");
// --- Virtual Proxy: lazy connection ---
System.out.println("-- Virtual Proxy (lazy loading) --");
DatabaseConnection lazy = new LazyConnectionProxy("jdbc:postgresql://localhost/mydb");
lazy.connect(); // absorbed by proxy, no real connection yet
System.out.println("(no real connection yet — saved startup time)");
System.out.println("Result: " + lazy.executeQuery("SELECT * FROM users WHERE id=1"));
System.out.println("Result: " + lazy.executeQuery("SELECT COUNT(*) FROM orders"));
lazy.disconnect();
System.out.println();
// --- Logging Proxy: wraps the real connection ---
System.out.println("-- Logging Proxy --");
DatabaseConnection real = new RealDatabaseConnection("jdbc:mysql://localhost/shopdb");
real.connect();
DatabaseConnection logged = new LoggingProxy(real);
logged.executeQuery("SELECT * FROM products LIMIT 10");
logged.disconnect();
System.out.println();
// --- Proxy chaining: lazy + logging ---
System.out.println("-- Chained Proxies: Lazy + Logging --");
DatabaseConnection chain =
new LoggingProxy(
new LazyConnectionProxy("jdbc:oracle://localhost/warehouse"));
chain.connect();
chain.executeQuery("SELECT SUM(quantity) FROM inventory");
chain.disconnect();
System.out.println("\n=== Demo complete ===");
}
}

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package proxy;
/**
* Real Subject — the actual, expensive database connection.
* Opening it takes time. We want to delay this until truly needed.
*/
public class RealDatabaseConnection implements DatabaseConnection {
private final String url;
public RealDatabaseConnection(String url) {
this.url = url;
}
@Override
public void connect() {
System.out.println("[Real DB] Connecting to " + url + " (expensive operation)...");
// Simulate connection setup time
try { Thread.sleep(100); } catch (InterruptedException e) { Thread.currentThread().interrupt(); }
System.out.println("[Real DB] Connected.");
}
@Override
public String executeQuery(String sql) {
System.out.println("[Real DB] Executing: " + sql);
return "ResultSet{rows=42}"; // simulated result
}
@Override
public void disconnect() {
System.out.println("[Real DB] Disconnecting from " + url);
}
}