Add all 23 GoF design pattern implementations
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23
01-creational/factory-method/Main.java
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23
01-creational/factory-method/Main.java
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package factorymethod;
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public class Main {
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public static void main(String[] args) {
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// The client only knows about NotificationSender (the Creator)
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NotificationSender sender;
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sender = new EmailSender();
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sender.notify("alice@example.com", "Your order has shipped!");
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sender = new SmsSender();
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sender.notify("+1-555-0100", "OTP: 482910");
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sender = new PushSender();
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sender.notify("device-token-xyz", "New message from Bob");
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// Adding Slack: just swap the creator. Client code doesn't change.
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sender = new SlackSender(); // new class, nothing else touched
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sender.notify("#alerts", "CPU usage above 90%");
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}
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}
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