# Abstract Factory Design Pattern — Java Example **Pattern:** Creational → Abstract Factory **Article:** https://ankurm.com/abstract-factory-design-pattern-java/ ## What this example shows A UI toolkit that produces families of related widgets — light theme or dark theme — without the client ever naming a concrete class. `Button` and `TextField` are abstract products; `LightButton`/`LightTextField` and `DarkButton`/`DarkTextField` are the two concrete product families. `UIFactory` declares the creation methods for the whole family; `LightThemeFactory` and `DarkThemeFactory` each produce one consistent family. `Application` is the client — it only depends on `UIFactory` and the abstract products, so swapping the entire theme is a one-line change. `Main` selects the factory via a system property. ## How to run ```bash javac abstract-factory/*.java -d out/abstract-factory java -cp out/abstract-factory abstractfactory.Main # or, for the dark theme family: java -Dapp.theme=dark -cp out/abstract-factory abstractfactory.Main ``` Requires Java 25. ## Post Section ↔ File Mapping | Post Section | File(s) | |---|---| | Part 1 — The Abstract Products: Button and TextField | `Button.java`, `TextField.java` | | Part 2 — The Concrete Products (Light family) | `LightButton.java`, `LightTextField.java` | | Part 2 — The Concrete Products (Dark family) | `DarkButton.java`, `DarkTextField.java` | | Part 3 — The Abstract Factory: UIFactory Interface | `UIFactory.java` | | Part 4 — The Concrete Factories | `LightThemeFactory.java`, `DarkThemeFactory.java` | | Part 5 — The Client: Application | `Application.java`, `Main.java` | Article: https://ankurm.com/abstract-factory-design-pattern-java/ All patterns: https://ankurm.com/design-patterns-java/