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8086

8086 Microprocessor Architecture: BIU, EU, Pipeline, Pin Diagram, and I/O

How the Intel 8086 splits work between the Bus Interface Unit (BIU) and Execution Unit (EU) to create a two-stage pipeline, with the complete 40-pin signal reference (minimum and maximum mode), T-state bus cycle timing, even/odd memory banks, and the full I/O subsystem including 8255 PPI, 8259 PIC, and 8253 timer.

8086 Flag Register: All 9 Flags, Conditional Jumps, and Critical Traps

All 9 flags of the 8086 flag register explained: CF, PF, AF, ZF, SF, OF (status) and TF, IF, DF (control) with exact set/clear conditions, the CF vs OF unsigned/signed distinction, the four traps that catch every beginner, and a complete conditional jump reference.

8086 Assembly Program to Implement a Simple Calculator

A fully working 8086 assembly language calculator that performs addition, subtraction, multiplication, and division on 16-bit numbers. Includes annotated source code, algorithm walkthrough, sample output, and a common-mistakes table.

8086 Assembly: Handling the External Timer Interrupt (INT 08h)

A complete guide to handling the 8086 external timer interrupt INT 08h. Covers the interrupt vector table, how the CPU dispatches interrupts, saving and restoring the original BIOS handler, writing a far ISR that increments a tick counter, chains correctly, and exits safely — with a common-mistakes table.

8086 Assembly: PUSH, POP, CALL, and RET – Stack Operations Explained

A complete guide to 8086 assembly stack operations. Covers how the stack works (SP, SS, LIFO), what PUSH and POP do to memory, how CALL saves a return address and RET retrieves it, and a fully annotated working program that demonstrates all four instructions together.

8086 Assembly Program to Compute the Power of a Number Using Exponentiation by Squaring

This blog post details an 8086-assembly program that computes the power of a number using the Exponentiation by Squaring algorithm (O(log n) efficiency). While a standard iterative approach multiplies the base n times (taking O(n) time), exponentiation by squaring—also known as binary exponentiation—works by breaking the exponent down into its binary components. By squaring the base in each step and only multiplying it into the result when a bit in the exponent is set, we drastically reduce the computational load. For example, calculating x32 requires only 5 multiplications instead of 31. This example demonstrates advanced assembly concepts like bitwise manipulation, conditional branching, and efficient arithmetic optimization. Let’s get started! Logic Breakdown: The algorithm follows the mathematical identity of Binary Exponentiation: Check Exponent: If it's zero, stop. Odd Case: If the current exponent is odd, multiply the running result by the current base. Square and Halve: Regardless of odd/even, square the base and divide the exponent by 2. Loop: Continue until the exponent is exhausted. Let's visualize it's working for 53. StepBase ExponentResult ActionInitial531Start loopIter 153 (Odd)51 X 5 = 5Square251552 = 25, 3/2 = 1Iter 2251 (Odd)1255 X 25 = 125Square6250125252 = 625,1/2 = 0Exit-0125Loop terminates