Implementing the Producer-Consumer Algorithm in C++
In this post, we implement a simulation of the Producer-Consumer Problem in C++ using a circular bounded buffer. This is one of the most classic synchronization problems in operating systems, modeling the coordination between a process that generates data (producer) and a process that consumes data (consumer) through a shared buffer of fixed capacity. What is the Producer-Consumer Problem? The Producer-Consumer problem (also called the Bounded Buffer problem) defines these rules: The producer generates items and places them into the buffer — but only if space is available. If the buffer is full, the producer must wait (sleep). The consumer retrieves and processes items from the buffer — but only if items exist. If the buffer is empty, the consumer must wait (sleep). Only one entity should access the buffer at a time (mutual exclusion). This simulation runs 20 steps. At each step, a random number determines whether the producer or consumer acts. A circular buffer is used so the array can be reused efficiently without shifting elements.