C++ Program to Implement DDA Line Drawing Algorithm
The Digital Differential Analyzer (DDA) algorithm is one of the simplest line-drawing algorithms in computer graphics. It is an incremental method that determines intermediate points between two given endpoints of a line. In this blog post, we will explore the DDA algorithm, understand its working, and implement it using C++. What is the DDA Algorithm? The DDA (Digital Differential Analyzer) algorithm is a rasterization algorithm used to draw lines on a pixel-based display. It works by calculating the intermediate points that form a straight line between two given points and plotting them sequentially. The algorithm uses floating-point arithmetic to incrementally determine the next pixel position. Steps of the DDA Algorithm: Calculate the change in x (dx) and y (dy) between the starting and ending points. Determine the number of steps required for the line. This is the greater value between dx and dy. Compute the increment values dx/steps and dy/steps to determine how much x and y should increase per step. Start from the initial point and iteratively plot the next points by adding the increment values. Stop when the endpoint is reached. C++ Implementation of DDA Algorithm Here is a simple C++ program to implement the DDA line drawing algorithm using the graphics.h library: