While modern high-level languages like C++ abstract away many low-level operations, sometimes it’s useful to get closer to the hardware to understand how things work under the hood. This example demonstrates how to subtract two 8-bit numbers using inline assembly in a simple C++ program.
#include<iostream.h>
#include<conio.h>
#include<stdio.h>
void main() {
clrscr();
short int a, b, c;
cout << "Enter First Number:";
cin >> a;
cout << "Enter Second Number:";
cin >> b;
asm mov ax, a // Move 'a' into AX
asm mov ah, 00h // Ensure AH is cleared
asm mov bx, b // Move 'b' into BX
asm mov bh, 00h // Ensure BH is cleared
asm sub al, bl // Subtract BL from AL
asm mov c, ax // Store result in 'c'
cout << "Result:";
cout << c;
getch();
}
Array search is where assembly starts feeling like real programming — you need a pointer, a counter, a comparison, and a conditional branch, all working together. This program searches a five-element byte array for a target value and prints either “FOUND” or “NOT FOUND” using a reusable MACRO that wraps the DOS print call.
This program demonstrates how to compare two integers using 8086 inline assembly in C++. By leveraging assembly instructions like sub and conditional jump js, the program determines which number is greater.
#include<iostream.h>
#include<conio.h>
void main() {
clrscr();
short a;
short b;
cout << "\n Enter First Number:";
cin >> a;
cout << "\n Enter Second Number:";
cin >> b;
asm mov ax, 0000h // Clear AX
asm mov bx, 0000h // Clear BX
asm mov ax, a // Load first number into AX
asm mov bx, b // Load second number into BX
asm sub ax, bx // Subtract BX from AX
asm js true // Jump if result is negative (AX < BX)
cout << "\n " << a << " is greater than " << b;
asm jmp end // Skip 'true' block
true:
cout << "\n " << b << " is greater than " << a;
end:
getch();
}
DOS interrupt 21h function 09h is the easiest way to print a string in 8086 assembly: point DX at your string, set AH to 09h, call INT 21h, and you’re done. No loop, no character counter, no BX pointer arithmetic. The tradeoff is a minor convention: the string must end with a $ character so DOS knows where to stop. Compare this with the function 02h character loop approach — 09h is cleaner for fixed strings; 02h gives you more control for dynamic output.
INT 10h is the BIOS video interrupt — completely separate from the DOS INT 21h family. Where INT 21h talks to the operating system, INT 10h talks directly to the video BIOS to control the screen: cursor shape, cursor position, character output, screen modes. This short program demonstrates two of those functions: setting the cursor shape and moving it to a specific screen position.
This C++ program calculates the factorial of a number between 0 and 8 using inline 8086 assembly instructions. The multiplication is handled within an assembly loop, showcasing a basic yet insightful use of mul, dec, and jnz instructions.
#include<iostream.h>
#include<conio.h>
void main() {
clrscr();
short a;
unsigned int c;
cout << "\n Enter Number between 0 to 8:";
cin >> a;
asm mov ax, 0000h
asm mov al, 01h // Initialize AX to 1
asm mov cx, 0000h
asm mov cx, a // Set CX loop counter to input value
bac:
asm mul cx // Multiply AX by CX
asm dec cx // Decrement CX
asm jnz bac // Loop until CX reaches zero
asm mov c, ax // Move result from AX to variable c
cout << "\n Factorial of " << a << " is " << c;
getch();
}
This program is a sandbox for five instructions you’ll encounter constantly in real 8086 code: unconditional jump (JMP), stack push and pop, and port I/O (IN/OUT). Rather than demonstrating each in isolation, the program weaves them together into a two-iteration loop that modifies variables, saves and restores registers through the stack, then reads from and writes to an I/O port at the end. It’s a useful reference for anyone trying to understand how these instructions interact.