Here is implementation of Boundary Fill Algorithm in C++.
Continue reading Implementing Boundary Fill Algorithm in C++
Here is implementation of Boundary Fill Algorithm in C++.
Continue reading Implementing Boundary Fill Algorithm in C++
Bresenham’s line algorithm is an algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw lines on a computer screen, as it uses only integer addition, subtraction and bit shifting.
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Here is C++ code to perform 2-D transformation.
Continue reading Implementing 2-D Transformation in C++