Here is implementation of Boundary Fill Algorithm in C++.

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Here is implementation of Boundary Fill Algorithm in C++.

Continue reading Implementing Boundary Fill Algorithm in C++

**Bresenham’s line algorithm** is an algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw lines on a computer screen, as it uses only integer addition, subtraction and bit shifting.

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Here is C++ code to perform 2-D transformation.

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